This is an example of motion capture that I did this semester at USC using a live performer.
The clip illustrates two things: first, mocap can produce very subtle and natural movement when it comes to body motions. Second, as demonstrated by the problems with the character's arm when he falls down, motion capture is prone to problems due to occlusion (i.e. the markers are not visible by enough cameras), and data needs to be manually reconstructed by an animator.
Tuesday, November 13, 2007
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